Instrument readouts and controls

Numeric Keypad <smart-numeric-keypad>

NumericKeypad is an on-screen keypad for entering a numeric value such as a setpoint on a touch panel.

<smart-numeric-keypad> · 12 properties, 6 methods, 4 events · source/modules/smart.numerickeypad.js

Usage in Angular

The Angular wrapper is NumericKeypadComponent from NumericKeypadModule: every property is an input, every event an output named on<Event>, and the methods are called on the component reference from @ViewChild. A method that returns a value returns a Promise of it, resolved once the component has rendered; its ...Sync() twin returns the value at once, or null before the component has rendered. Unknown bindings are rejected at compile time.

import { NumericKeypadModule, NumericKeypadComponent } from 'smart-industrial/angular/numerickeypad';

<smart-numeric-keypad #numericKeypad [min]="42"
    (onChange)="onChange($event)"></smart-numeric-keypad>

@ViewChild('numericKeypad', { read: NumericKeypadComponent }) numericKeypad!: NumericKeypadComponent;
// methods are called on the component reference
this.numericKeypad.open(42);

Properties

InputType, defaultDescription
[value]
value
numberSets or retrieves the last accepted value, or the value the keypad was opened with. It is shown as the current value while a new value is typed.
[min]
min
numberSets or retrieves the lowest value accepted. null sets no floor.
[max]
max
numberSets or retrieves the highest value accepted. null sets no ceiling.
[precisionDigits]
precisionDigits
numberSets or retrieves the maximum number of decimal places of the entry. null allows any number of decimals; 0 makes the keypad integer-only and replaces the decimal key with a clear key. A key that would exceed the precision is ignored. Values above 15 are taken as 15, the most decimal places a number holds. A step key finer than the precision moves the entry by at least one decimal place in its direction.
[unit]
unit
stringSets or retrieves the engineering unit, shown next to the entry, the current value and the limits.
[label]
label
stringSets or retrieves what is being entered, the tag and the quantity, shown above the entry and in its accessible name.
[allowNegative]
allowNegative
boolean
true
Determines whether the sign key is offered. Off, the key becomes a clear key.
[layout]
layout
NumericKeypadLayout
calculator
Sets or retrieves the digit layout. calculator places 7 8 9 on the top row, as on an HMI keypad; phone places 1 2 3 there.
[showLimits]
showLimits
boolean
true
Determines whether the limits are shown under the entry.
[showCurrent]
showCurrent
boolean
true
Determines whether the value being replaced stays in view while the new one is typed.
[steps]
steps
arraySets or retrieves quick steps, for example [-10, -1, 1, 10], shown as keys that adjust the entry from the current value.
[density]
density
NumericKeypadDensity
normal
Sets or retrieves the key size. touch makes keys 60 px with a wider gap, for a panel PC with gloves. Reflected to an attribute the stylesheet keys on.

Methods

MethodDescription
open(value?: number): voidStarts an entry from a value, shows it as the current value and takes focus. The first key replaces the shown value, as on a calculator.
value number The value to start from. Defaults to the value property.
press(key: any): voidPresses a key: a digit, '.', '-', 'backspace', 'clear', 'enter', 'escape', or a step given as a number. A digit beyond fifteen significant digits is ignored, as a number holds no more.
key any The key.
accept(): Promise<any>
and acceptSync(): boolean
Validates the entry against the limits and the precision. If the entry is valid, sets the value and raises the change event. If it is not, the entry stays on screen, the reason is shown and the invalid event is raised. Returns whether the entry was accepted. Only something typed is accepted: with nothing typed since open, accept or cancel - a second Enter, a double click or a double tap on Enter, a held Enter - it raises nothing and returns false, and it returns false while the keypad is disabled.
cancel(): voidAbandons the entry, shows the current value again and raises the cancel event. Raises nothing while the keypad is disabled.
validate(): Promise<any>
and validateSync(): string
Returns the reason the entry would be rejected ('empty', 'notANumber', 'tooPrecise', 'belowMin' or 'aboveMax'), or null when it would be accepted. A point typed first shows as 0. and is 'empty' until a digit follows: the zero was not typed.
text(): Promise<any>
and textSync(): string
Returns the text entered so far.

Events

The data of an event is in event.detail. input reports the text being typed and invalid an entry the numeric keypad refused. On accept the keypad sets value and then raises change, and cancel follows once the entry is back at the current value.

OutputDescription and detail
(onChange)
change
This event is triggered when an entry is accepted. Raised once per entry.
value number The value accepted.
previousValue number The value it replaces, or null.
(onInvalid)
invalid
This event is triggered when an entry is refused. Nothing is written.
text string The entry as typed.
reason string 'empty', 'notANumber', 'tooPrecise', 'belowMin' or 'aboveMax'.
(onCancel)
cancel
This event is triggered when the entry is abandoned.
(onInput)
input
This event is triggered on every key that changes the entry.
text string The entry so far.

Types

type NumericKeypadLayout

'calculator' | 'phone'

type NumericKeypadDensity

'normal' | 'touch'

CSS variables

The component declares 7 CSS variables; the CSS page shows how to set them.

--smart-numeric-keypad-key-size --smart-numeric-keypad-gap --smart-numeric-keypad-key-background --smart-numeric-keypad-key-border --smart-numeric-keypad-accept --smart-numeric-keypad-accept-text --smart-numeric-keypad-refuse